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Ambient atmospheres > 
Environmental > 
Warfare

Medieval battlefield

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    Waiting on the medieval battlefield

    This medieval battlefield opens free in any web browser and leaves you on a wide field under a heavy grey autumn sky. Tattered pennants fly from tall poles, and shields lie forgotten in the grass.

    A strong wind sweeps across the field, and the banners snap and flap above you. Behind you, a great army waits in its camp, and the low murmur of many voices drifts over, too quiet to follow.

    Far across the valley, steel rings on steel without pause. A soldier in mail and plate walks past close by, every step a rattle of metal, and your pulse quickens. A warhorse snorts and stamps, and a few riders trot past and fade into the distance. High overhead, a crow calls, harsh and lonely. Still the wind blows on, and the long wait turns strangely calm.

    Pick Before the battle for the tense wait without any fighting. For an empty field with only wind, banners, and a crow, choose After the battle.

    What you hear across the battlefield

    • Wind and banners: Many cloth banners and flags flap and snap on tall poles as strong wind crosses the open field. Plays all the time.
    • Distant clash of steel: A battle goes on far across the valley, a faint clatter of steel and armour carried on the wind. Plays all the time.
    • Army camp murmur: Many people talk quietly in a huge army camp far across the field, a low murmur without clear words. Plays all the time.
    • Warhorse snorting: Close by, a warhorse paws the dry ground, snorting and whinnying as its harness jingles. Plays at random moments, about twice every 10 minutes.
    • Horses trotting past: A few horses trot past on hard, dry ground, their harness and armour jingling, and fade away. Plays at random moments, about twice every 10 minutes.
    • Armour clinking: Chain mail and plate armour clink and rattle with each step as a soldier walks past. Plays at random moments, about twice every 10 minutes.
    • Swords far away: Far across the field, a pair of swords clash a few times, and the sharp rings fade on the wind. Plays at random moments, about twice every 10 minutes.
    • Crow over the field: A crow caws a few times high over the windy field, harsh calls that carry far. Plays at random moments, about twice every 10 minutes.

    How to mix an atmosphere, keep your own version or download it: questions and answers.

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    • Harbour tavern on a stormy night
    • Fantasy village in the morning
    • Medieval market town
    • Travelling road with horse and cart
    • Adventurers' camp in the wilderness

    All tavern and travel atmospheres

    Licence

    Free for personal and non-commercial use with the credit "Sounds: ambient-mixer.com". The audio download includes our licence for commercial use. If you use this atmosphere beyond listening, you accept the licence. Licence details

    Tags

    army, battle, Battlefield, medieval, soldiers, Swords, war, warhorses
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